I don't know about you, but when I play video games, I'm more focused on the story than just the gameplay.
Mind you, I like a good enemy or epic boss fight, but only when it actually makes sense in the story. I don't like going around fighting things endlessly with no clear explanation as to why I'm doing it (or why these things are even throwing themselves at me to be killed).
On that note, I wonder why video game designers these days still continue to use "random encounters". Unless you're a total video game noob, no doubt you're very familiar with these atrocious abominations. I've seriously never seen a single gamer, ever, say that they like random encounters, or appreciate them in any way. Seriously, these get fucking annoying. I refuse to play games that throw them at me, and I wish game designers would get a fucking clue and stop doing this.
I want a good, richly detailed story and intricate character to get immersed in.
Post edited at 6:32 am on July 18, 2012 by hearts not broken