That's a rather stellar machine, NEO, but as I said, my machines need to meet a higher standard to be effective and time efficient in what I do (which is not gaming). My hardware.
Case: Lian Li V-1200 Plus II
Power Supply: ABS Tagan BZ Series BZ1300 1300W ATX12V (bought in combination with the case, actually).
Motherboard: EVGA 132-CK-NF79-A1 LGA 775 NVIDIA nForce 790i Ultra SLI DDR3 ATX Intel Motherboard
Processor: Intel Core2 Extreme QX9775 3.2GHz 12MB L2 Cache LGA 771 150W Quad-Core Processor (not overclocked, though it would be easy to do so and the temperature gains would be minimal if even present at all, I've heard stories of this getting to 5 or 6 GH in the past without issue).
RAM:OCZ Reaper HPC 4GB (2 x 2GB) 240-Pin DDR2 SDRAM DDR2 1066 (PC2 8500) Dual Channel Kit Desktop Memory (It's not eight gigs, but it's rather high quality ram nonetheless, I will probably be upgrading to eight gigs in the near future though).
Video Cards: Two NVIDIA GeForce 9800 GX2 in an SLI Ultra configuration.
Hard Drives: Two Western Digital VelociRaptor WD3000GLFS 300GB 10000 RPM 16MB Cache SATA 3.0Gb/s (configured in RAID 0, rather risky since I'll lose all data if either one fails, but worth the efficiency and I backup all essentials on external storage anyway, but as for speed, I can hard reboot Vista 64 Ultimate in about twenty seconds).
I don't use this system for gaming, obviously, as it would be overkill for that sort of application and you could get equivelant gaming performance for much less than what this system cost me (a lot more than $3,000.00).
To be fair, this system is brand new and the system you described, NEO, does beat what I was previously using (and still use for gaming).
As for consoles v Personal Computers, NEO, even if you could match gaming performance of say PS3 to a personal computer (mine probably bests it), the personal computer would cost far more to build (yours, for instance, 3,000 dollars, vs the price of a ps3, which is bought for the purpose of playing games and some basic home entertainment and that's about it). With a console, a developer can create a game that he knows will have a large target audience of people that can play the game with decent settings and get good enjoyability and replayability out of his software, developing for the PC is much more difficult, for instance, Crysis, was a huge risk and in my opinion a failure because even with a very high end system that is far above and beyond what a standard PC owner or even PC Gamer would own, I still see the game as inefficient as hell when it takes as long as it does to do something as simple as loading the main menu from my desktop.
With a console, the developer can set a standard of development and specification much higher than he can profitably do when developing for a personal computer, because everyone who has that console has pretty much the same shit, so if it works on one it works on all of them. This is why the console is superior for gaming, it creates a better avenue for game developers to make higher end games and creates another avenue for higher profits (And therefore more development).
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Who dares wins. - Special Air Service