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-- Posted by JustWannaReadStuff at 4:13 am on June 28, 2008
Took forever to render :( What do you think? :D Modeled and Rendering in 3D Studio Max 2009 + vRay 1.50 RC2
-- Posted by iinsurgent at 4:14 am on June 28, 2008
Thats not real?
-- Posted by michaelb15 at 4:15 am on June 28, 2008
wow man thats amazing.. how long did it take you to design? how many surfaces?
-- Posted by JustWannaReadStuff at 4:15 am on June 28, 2008
Quote: from iinsurgent at 7:14 am on June 28, 2008
Thats not real?
Not real at all. :D
-- Posted by blufindr at 4:15 am on June 28, 2008
that's effing awesome well done.
-- Posted by JustWannaReadStuff at 4:16 am on June 28, 2008
Quote: from blufindr at 7:15 am on June 28, 2008
that's effing awesome well done.
Thank you very much. :)
-- Posted by iinsurgent at 4:16 am on June 28, 2008
Quote: from JustWannaReadStuff at 4:15 am on June 28, 2008
Quote: from iinsurgent at 7:14 am on June 28, 2008
Thats not real?
Not real at all. :D
Kickasss.
-- Posted by Mazy at 4:17 am on June 28, 2008
what did you do? make the lamp.. it looks like a photo.. if you actually made it that's amazing!
-- Posted by Jewboy at 4:17 am on June 28, 2008
damn i make some side money from photoshop, i dont render, im only good at making signatures and logos, and banners
-- Posted by JustWannaReadStuff at 4:19 am on June 28, 2008
Quote: from michaelb15 at 7:15 am on June 28, 2008
wow man thats amazing.. how long did it take you to design? how many surfaces?
36,102 polygons, and 25,837 vertices!
-- Posted by JustWannaReadStuff at 4:21 am on June 28, 2008
Quote: from Mazy at 7:17 am on June 28, 2008
what did you do? make the lamp.. it looks like a photo.. if you actually made it that's amazing!
Yes, I made the lamp in a program. :D
-- Posted by 420mike at 4:22 am on June 28, 2008
Thats pretty good!
-- Posted by michaelb15 at 4:49 am on June 28, 2008
Quote: from JustWannaReadStuff at 7:19 am on June 28, 2008
Quote: from michaelb15 at 7:15 am on June 28, 2008
wow man thats amazing.. how long did it take you to design? how many surfaces?
36,102 polygons, and 25,837 vertices!
wow man that must have taken some major work! lol patient fuck! :p it looks sooo real.. u should become a designer for games :p lol youd prolly make such a sickkk looking world
-- Posted by JustWannaReadStuff at 4:55 am on June 28, 2008
Quote: from michaelb15 at 7:49 am on June 28, 2008
Quote: from JustWannaReadStuff at 7:19 am on June 28, 2008
Quote: from michaelb15 at 7:15 am on June 28, 2008
wow man thats amazing.. how long did it take you to design? how many surfaces?
36,102 polygons, and 25,837 vertices!
wow man that must have taken some major work! lol patient fuck! :p it looks sooo real.. u should become a designer for games :p lol youd prolly make such a sickkk looking world 
Yeah, but the difference is, most games use much lower polygons for their models than that, :P Somewhere around 100 max or so for each object I think.
-- Posted by neotreo at 4:03 pm on June 28, 2008
Quote: from iinsurgent at 7:14 am on June 28, 2008
Thats not real?
that looks so legit
-- Posted by JeremyM at 6:14 pm on July 15, 2008
Yeah, but...notice on the base of the lamp. Shitty rendering is done there.
-- Posted by allsmiles at 6:24 pm on July 15, 2008
The floor's spectrosity is way too high imo...
-- Posted by JustWannaReadStuff at 1:08 am on July 16, 2008
Quote: from JeremyM at 9:14 pm on July 15, 2008
Yeah, but...notice on the base of the lamp. Shitty rendering is done there.
Fixed overtime.
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