LiveWire Peer Support Network

Printable Version of Topic "Desk Lamp (3-Dimensional)"

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--- Digital Arts & Music Technology (http://www.golivewire.com/forums/forum-205-s-0.html)
---- Desk Lamp (3-Dimensional) (http://www.golivewire.com/forums/peer-yaabaay-support-a.html)


-- Posted by JustWannaReadStuff at 4:13 am on June 28, 2008

Took forever to render :(
What do you think? :D
Modeled and Rendering in 3D Studio Max 2009 + vRay 1.50 RC2


-- Posted by iinsurgent at 4:14 am on June 28, 2008

Thats not real?


-- Posted by michaelb15 at 4:15 am on June 28, 2008

wow man thats amazing.. how long did it take you to design? how many surfaces?


-- Posted by JustWannaReadStuff at 4:15 am on June 28, 2008

Quote: from iinsurgent at 7:14 am on June 28, 2008


Thats not real?
Not real at all. :D


-- Posted by blufindr at 4:15 am on June 28, 2008

that's effing awesome well done.


-- Posted by JustWannaReadStuff at 4:16 am on June 28, 2008

Quote: from blufindr at 7:15 am on June 28, 2008


that's effing awesome well done.
Thank you very much. :)


-- Posted by iinsurgent at 4:16 am on June 28, 2008

Quote: from JustWannaReadStuff at 4:15 am on June 28, 2008


Quote: from iinsurgent at 7:14 am on June 28, 2008

Thats not real?
Not real at all. :D

Kickasss.


-- Posted by Mazy at 4:17 am on June 28, 2008

what did you do? make the lamp.. it looks like a photo.. if you actually made it that's amazing!


-- Posted by Jewboy at 4:17 am on June 28, 2008

damn i make some side money from photoshop, i dont render, im only good at making signatures and logos, and banners


-- Posted by JustWannaReadStuff at 4:19 am on June 28, 2008

Quote: from michaelb15 at 7:15 am on June 28, 2008


wow man thats amazing.. how long did it take you to design? how many surfaces?
36,102 polygons, and 25,837 vertices!


-- Posted by JustWannaReadStuff at 4:21 am on June 28, 2008

Quote: from Mazy at 7:17 am on June 28, 2008


what did you do? make the lamp.. it looks like a photo.. if you actually made it that's amazing!
Yes, I made the lamp in a program. :D


-- Posted by 420mike at 4:22 am on June 28, 2008

Thats pretty good!


-- Posted by michaelb15 at 4:49 am on June 28, 2008

Quote: from JustWannaReadStuff at 7:19 am on June 28, 2008


Quote: from michaelb15 at 7:15 am on June 28, 2008

wow man thats amazing.. how long did it take you to design? how many surfaces?
36,102 polygons, and 25,837 vertices!

wow man that must have taken some major work! lol patient fuck! :p

it looks sooo real.. u should become a designer for games :p lol youd prolly make such a sickkk looking world


-- Posted by JustWannaReadStuff at 4:55 am on June 28, 2008

Quote: from michaelb15 at 7:49 am on June 28, 2008


Quote: from JustWannaReadStuff at 7:19 am on June 28, 2008

Quote: from michaelb15 at 7:15 am on June 28, 2008

wow man thats amazing.. how long did it take you to design? how many surfaces?
36,102 polygons, and 25,837 vertices!

wow man that must have taken some major work! lol patient fuck! :p  

it looks sooo real.. u should become a designer for games :p lol youd prolly make such a sickkk looking world


Yeah, but the difference is, most games use much lower polygons for their models than that, :P
Somewhere around 100 max or so for each object I think.


-- Posted by neotreo at 4:03 pm on June 28, 2008

Quote: from iinsurgent at 7:14 am on June 28, 2008


Thats not real?

that looks so legit


-- Posted by JeremyM at 6:14 pm on July 15, 2008

Yeah, but...notice on the base of the lamp. Shitty rendering is done there.


-- Posted by allsmiles at 6:24 pm on July 15, 2008

The floor's spectrosity is way too high imo...


-- Posted by JustWannaReadStuff at 1:08 am on July 16, 2008

Quote: from JeremyM at 9:14 pm on July 15, 2008


Yeah, but...notice on the base of the lamp. Shitty rendering is done there.
Fixed overtime.


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